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Lazarus 1.0

This is my first 2d Action Game. I had a lot of fun making this game. I hope you have just as much fun playing it!

Have fun playing this game!

Introduction

The goal for Lazarus was to make my first action game which would have multiple levels, each more complicated than the one before it, with truly animated sprites.

My Role
Gameplay scripting, Game coding, Level Design and Prop placement

Platform(s):
Windows PC

Engine:
Game Maker

Tools:
Game Maker, Photoshop

Development Teamsize:
1

Development Time:
3 Days

Finished Date:
July 27th, 2014

Release date:
July 28th, 2014

Art:
Free by Artist

Graphics
Kevin Crossley

Music and Sound
Jacob Habgood

Original Concept
Jacob Habgood

Genre:
2D Action

Amount of players:
Single Player

The game

Lazarus has been kidnapped by the Blob Mob. They are determined to destroy him. They’ve locked him in a factory of the Blobfather where they try to squish him under stacks of boxes. Lazarus is just as determined to get out of the factory so he’s quick with his thinking and tries to build stairs and platforms to help him reach the stop button(s) to stop the boxes from falling. Are you quick enough to help him with that? Or will the Blob Mob make another victim?

Lazarus is easy to control. You can use the left and right arrow keys to move Lazarus to the left and right. If possible he’ll jump on a box in front him using these same keys.

If you happen to see you’ve got no way out, you don’t necessarily have to wait until Lazarus gets squished to restart the level. You can press the R-key on your keyboard to restart your current level.

If you’d like to go back one level, you can simply press your P-key and the previous level will be started for you.

Free Lazarus from each level by getting him to the stop button.

Download this game:

Installation instructions:

  1. Download the installation file here by rightclicking on the link and chosing the option "Save".
  2. Double click on the downloaded file and follow the installation instructions.

 

Learning Curve

You start with easy levels to get used to the way Lazarus moves and to the boxes falling from the machine. You can use the different boxes to build stairs and platforms to help Lazarus reach the stop button.

Gradually the levels will become harder to finish.

Various types of boxes

There are six different boxes to help you build stairs and platforms. However, keep an eye on them, as some may change, depending on where they land.

And keep in mind ALL boxes will squish Lazarus!

The normal boxes

Changing Boxes
Falling Box Falls on Changes into

 

Crushed Boxes
Falling Box Destroys Box

 

25 Levels

Lazarus 1.0 has 25 levels to defeat! Do you have what it takes to defeat them all?

 

Learning points for myself

When you’re building a more complicated game, there are a few things to keep in mind or it may become a mess, like changing something (that originally worked perfectly) into something else.
With Lazarus I was reminded of this when I first tried to add one of the changing boxes. Originally I didn’t have any of those in the game. When I added on, I needed to adjust the controller so that it would actually drop and I had to decide which other one wouldn’t drop anymore. But when you influence that, other things might change too.

Another thing is the placement of code. Depending on where you put certain code it will be properly processed, or not. In this case I got an error message where I didn’t expect one. It turned out I had placed a certain code at a wrong place.

Copyright information

Creative Commons License
This work by Ilse Mul is licensed under a Creative Commons Attribution 4.0 International License.